Even if your build isn't that good you can obliterate monsters, it is ridiculous. The few times i'm not 1st on my dps meter is when i'm meeting a bow player, they can have twice my dps sometimes. Build your followers to enable your damage rather than add to it. Originally posted by ZenienSight:I think a good while back, someone made a chart that show-cased "player skill and weapon damage outputs," with bow, hbg, lbg at the top (for MHR:S) Weapon-wise its probably always going to be status > damage followers dont deal a lot of damage for obvious balance reasons, so youve got to rely on non-damage-dependent utilities like paralysis and sleep (which is MHWs palico weapon meta). It is fun but I don't see many players that excel at using it (myself included). I've seen amazing players with some weapons that I struggled to beat a Great Izuchi with but if I had to put a weapon as "most sucky" I say Hammer. I genuinely believe there isn't a "worst" weapon type in this game. Joining random SOS's with a dps meter, I almost always am the top DPS, with a bow. However, I'll always recommend players to try each weapon until they stick with whatever they find most fun/effective for their playstyle. This is our updated tier list rankings for all weapons in the Sunbreak expansion of Monster Hunter Rise as of April 2023. I've tipped my toes in all other weapon types but bows continue to be one of the most dependable weapons in the current generation of Monster Hunter because you can break wings/backs more dependably (or with insect glaive, but you've gotta be a decent player).īows have continued to dominate in MHR (more-so than MHW) from my own personal experience. I liked daggers because of the speed and flexibility of the weapons but when Iceborne came along and I couldn't solo Shrieking Legiana with daggers, I (playing with my brother who was using bows and killed everything super easily with bows) swapped to bows and have not main'd anything else since. As you progress in the game, youll unlock the ability to switch out certain regular attacks and Silkbind Attacks at will. They were my thing, but I was just ok with the guns (and continue to be so) with my damage being barely above adequate. That said, when I was introduced to Monster Hunter, (World) the bow which I initially found boring af with little to no mechanics, and used heavy/light bowguns. I think a good while back, someone made a chart that show-cased "player skill and weapon damage outputs," with bow, hbg, lbg at the top (for MHR:S)
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